
CLIENT
Motz
CONTENT
PLAYTIME Quest (NFC)
DATE
2025.11.18


Participants search the venue for hidden NFC tags and collect treasures along the way. Rather than a simple stamp rally, this was designed as a game-driven experience that only comes to life through real movement and exploration. Each NFC tap records points instantly, and rewards are unlocked when certain conditions are met, maximizing immersion throughout the event.
To ease the awkwardness of meeting new people at the event, networking was redesigned with game mechanics. Participants could earn points by tagging each other's NFC badges, turning the act of saying hello into a mission. Because points could only be gained by starting a conversation, attendees were able to break the ice naturally and join networking interactions without pressure.


After each session, participants could instantly join a quiz by scanning a QR code shown on-site. Google Gemini evaluated whether the answers were correct, allowing AI to go beyond a simple multiple-choice mechanic and naturally analyze how well the session content had been understood. This embedded the client's technology into the experience itself, letting participants learn and engage at the same time.
When participants tagged their badge at the NFC readers installed in each booth, their activity was recorded immediately and converted into points. Designed to go beyond a simple visit check, the system connected directly to demo play and encouraged voluntary engagement, helping raise overall booth participation in an effective way.





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